Lady Jaina Proudmoore

Your character vs. Lady Jaina ProudmooreCalculate DPS

Official Overview (Blizzard)

The pursuit of Jaina across the seas takes place over three stages. During stage one, Jaina assaults the Zandalari warship with Kul Tiran Corsairs that Bombard the play space. As the fight progresses, marines Set Charges that inflict heavy damage to the raid unless these bombs are thrown overboard before detonated. During stage two, Jaina unleashes the full force of her power, freezing the raid over time. Dwindling heat sources must be used to slow the stacks of Chilling Touch in order to avoid becoming Frozen Solid. During stage three, Jaina utilizes Prismatic Images that duplicate her most dangerous frost spells. Frozen allies must be freed before they are hit by Shattering Lance.

Damage Dealers

• Fire ballistas at Kul Tiran Corsairs to repel their attack. • Hurl munition barrels placed by Set Charge overboard before they explode. • Free allies who are Frozen Solid! • Clear stacks of Chilling Touch by running into patches of Searing Pitch or standing nearby a Burning Explosion before it detonates.

Tanks

• Clear stacks of Chilling Touch by running into patches of Searing Pitch or standing nearby a Burning Explosion before it detonates. • Clear patches of Searing Pitch with Jaina's Avalanche or Freezing Blast abilities. • Move away from Jaina when targeted by Avalanche to better avoid the shards of ice.

Healers

• Ring of Ice inflicts heavy damage to the raid. • Dispel allies effected by Grasp of Frost or Hand of Frost. • Players targeted by Siegebreaker Blast will take high damage upon impact.

Abilities

Chilling Touch

Frozen Solid

Gathering Blizzard

Freezing Blood

Stage One: Burning Seas
Kul Tiran Corsair

Kul Tiran Corsairs periodically arrive to provide cover fire and assistance.

Kul Tiran Marine

Marked Target

Set Charge

Bombard

Bombard

Searing Pitch

Lady Jaina Proudmoore

Ice Shard

Ice Shard

Avalanche

Time Warp

Grasp of Frost

Freezing Blast

Ring of Ice

Ring of Ice

Frozen Siege

Intermission: Howling Winds
Howling Winds

Glacial Shards

Howling Winds

Glacial Shards

Howling Winds

Glacial Shards

Icebound Image

Arctic Armor

Blistering Tornado

Stage Two: Frozen Wrath
Frozen Seas

Fighting upon the frozen seas periodically grants applications of Chilling Touch.

Arctic Ground

Unexploded Ordnance

A few undetonated munitions barrels remain frozen in the ice. Upon being destroyed, they ignite their contents and cause a Burning Explosion.

Refractive Ice

Burning Explosion

Warmth

Proudmoore Flagship

The flagship circles overhead, ready to rain devastation upon Jaina's enemies.

Broadside

Siegebreaker Blast

Lady Jaina Proudmoore

Ice Shard

Ice Shard

Avalanche

Hand of Frost

Glacial Ray

Icefall

Intermission: Flash Freeze

Flash Freeze

Arcane Barrage

Jaina's Tide Elemental

Upon reaching 100 power, the Jaina's Tide Elemental casts Frost Nova.

Heart of Frost

Frost Nova

Water Bolt Volley

Splitting Frost

Stage Three: Daughter of the Sea
Frozen Seas

Fighting upon the frozen seas periodically grants applications of Chilling Touch.

Arctic Ground

Proudmoore Flagship

The flagship circles overhead, ready to rain devastation upon Jaina's enemies.

Broadside

Siegebreaker Blast

Lady Jaina Proudmoore

Ice Shard

Ice Shard

Crystalline Dust

Orb of Frost

Glacial Ray

Icefall

Shattering Lance

Prismatic Image

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