Lady Jaina Proudmoore
Official Overview (Blizzard)
The pursuit of Jaina across the seas takes place over three stages. During stage one, Jaina assaults the Zandalari warship with Kul Tiran Corsairs that Bombard the play space. As the fight progresses, marines Set Charges that inflict heavy damage to the raid unless these bombs are thrown overboard before detonated. During stage two, Jaina unleashes the full force of her power, freezing the raid over time. Dwindling heat sources must be used to slow the stacks of Chilling Touch in order to avoid becoming Frozen Solid. During stage three, Jaina utilizes Prismatic Images that duplicate her most dangerous frost spells. Frozen allies must be freed before they are hit by Shattering Lance.
Damage Dealers
• Fire ballistas at Kul Tiran Corsairs to repel their attack. • Hurl munition barrels placed by Set Charge overboard before they explode. • Free allies who are Frozen Solid! • Clear stacks of Chilling Touch by running into patches of Searing Pitch or standing nearby a Burning Explosion before it detonates.
Tanks
• Clear stacks of Chilling Touch by running into patches of Searing Pitch or standing nearby a Burning Explosion before it detonates. • Clear patches of Searing Pitch with Jaina's Avalanche or Freezing Blast abilities. • Move away from Jaina when targeted by Avalanche to better avoid the shards of ice.
Healers
• Ring of Ice inflicts heavy damage to the raid. • Dispel allies effected by Grasp of Frost or Hand of Frost. • Players targeted by Siegebreaker Blast will take high damage upon impact.
Abilities
Chilling Touch
Frozen Solid
Gathering Blizzard
Freezing Blood
Stage One: Burning Seas
Kul Tiran Corsair
Kul Tiran Corsairs periodically arrive to provide cover fire and assistance.
Kul Tiran Marine
Marked Target
Set Charge
Bombard
Bombard
Searing Pitch
Lady Jaina Proudmoore
Ice Shard
Ice Shard
Avalanche
Time Warp
Grasp of Frost
Freezing Blast
Ring of Ice
Ring of Ice
Frozen Siege
Intermission: Howling Winds
Howling Winds
Glacial Shards
Howling Winds
Glacial Shards
Howling Winds
Glacial Shards
Icebound Image
Arctic Armor
Blistering Tornado
Stage Two: Frozen Wrath
Frozen Seas
Fighting upon the frozen seas periodically grants applications of Chilling Touch.
Arctic Ground
Unexploded Ordnance
A few undetonated munitions barrels remain frozen in the ice. Upon being destroyed, they ignite their contents and cause a Burning Explosion.
Refractive Ice
Burning Explosion
Warmth
Proudmoore Flagship
The flagship circles overhead, ready to rain devastation upon Jaina's enemies.
Broadside
Siegebreaker Blast
Lady Jaina Proudmoore
Ice Shard
Ice Shard
Avalanche
Hand of Frost
Glacial Ray
Icefall
Intermission: Flash Freeze
Flash Freeze
Arcane Barrage
Jaina's Tide Elemental
Upon reaching 100 power, the Jaina's Tide Elemental casts Frost Nova.
Heart of Frost
Frost Nova
Water Bolt Volley
Splitting Frost
Stage Three: Daughter of the Sea
Frozen Seas
Fighting upon the frozen seas periodically grants applications of Chilling Touch.
Arctic Ground
Proudmoore Flagship
The flagship circles overhead, ready to rain devastation upon Jaina's enemies.
Broadside
Siegebreaker Blast
Lady Jaina Proudmoore
Ice Shard
Ice Shard
Crystalline Dust
Orb of Frost
Glacial Ray
Icefall
Shattering Lance
Prismatic Image
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