Mug'Zee, Heads of Security

Your character vs. Mug'Zee, Heads of SecurityCalculate DPS

Official Overview (Blizzard)

The two heads of Mug'Zee, Mug and Zee, begin the encounter in a friendly contest to see who is in control. Whichever head has players on their side of the arena becomes the Head Honcho, activating a unique set of abilities to unleash upon players. Upon reaching 40% remaining health, Mug and Zee combine their efforts and attack in unison granting them the use of all of their abilities at once.

Tanks

• Molten Gold Knuckles inflict heavy damage in front of Mug and apply Golden Drip to players hit. • Damage from Double Whammy Shot is mitigated by the closest player hit.

Damage Dealers

• Earthshaker Gaols splits damage among all players within the effect, trapping them within earthen walls. • Touching Unstable Crawler Mines causes them to explode, unleashing an Unstable Cluster Bomb and causing all players to suffer from Searing Shrapnel. • Earthshaker Gaols splits damage among all players within the effect, trapping them within earthen walls. • Frostshatter Spears inflict lethal damage to the first player or Earthshaker Gaol wall they hit. • Touching Unstable Crawler Mines causes them to explode, unleashing an Unstable Cluster Bomb and causing all players to suffer from Searing Shrapnel.

Healers

• Elemental Calamity and Uncontrolled Burn inflict persistent damage over time each time Mug'zee swaps which head is the Head Honcho. • Mug'Zee gains Moxie the longer each head is in command. • Elemental Calamity and Uncontrolled Burn inflict persistent damage over time each time Mug'zee swaps which head is the Head Honcho. • Mug'Zee gains Moxie the longer each head is in command. • Frostshatter Spears inflict lethal damage to the first player or Earthshaker Gaol wall they hit.

Abilities

Stage One: The Heads of Security
Head Honcho

Moxie

Elemental Carnage

Elemental Calamity

Uncontrolled Destruction

Uncontrolled Burn

Double-Minded Fury

Head Honcho

Moxie

Elemental Carnage

Elemental Calamity

Uncontrolled Destruction

Uncontrolled Burn

Double-Minded Fury

Mug
Earthshaker Gaol
Gallagio Goon

Enraged

Shakedown

Pay Respects

Gaol Break

Shaken Earth

Earthshaker Gaol
Gallagio Goon

Enraged

Shakedown

Pay Respects

Gaol Break

Shaken Earth

Frostshatter Boots

Frostshatter Boots

Frostshatter Spear

Frostshatter Boots

Frostshatter Spear

Stormfury Finger Gun

Stormfury Cloud

Molten Gold Knuckles
Golden Drip

Solid Gold

Molten Gold Pool

Zee
Unstable Crawler Mines

Searing Shrapnel

Experimental Plating

Unstable Crawler Mines

Unstable Cluster Bomb

Searing Shrapnel

Experimental Plating

Unstable Crawler Mines

Unstable Cluster Bomb

Searing Shrapnel

Experimental Plating

Goblin-guided Rocket
Volunteer Rocketeer

After surviving the rocket's impact the Rocketeer begins to assault players.

Disintegration Beam

Rocket Jump

Hot Mess

Goblin-guided Rocket
Volunteer Rocketeer

After surviving the rocket's impact the Rocketeer begins to assault players.

Disintegration Beam

Rocket Jump

Hot Mess

Radiation Sickness

Spray and Pray

Mk II Electro Shocker

Zee summons MK II Electro Shockers when he becomes the Head Honcho.

Surging Arc

Faulty Wiring

Mk II Electro Shocker

Zee summons MK II Electro Shockers when he becomes the Head Honcho.

Surging Arc

Faulty Wiring

Electro-Charged Shield

Double Whammy Shot

Perforating Wound

Explosive Payload

Intermission: Bulletstorm

Upon reaching 40% health both heads decide to work together unleashing a series of Static Charges and Bulletstorms before their final, combined, assault begins.

Electrocution Matrix

Static Charge

Bulletstorm

Stormfury Cloud

Stage Two: The Head Honcho
Mug'Zee

Mug'Zee joins forces as the Head Honcho and gains access to all of their abilities from Stage One.

Bloodlust

Moxie

Double-Minded Fury

Earthshaker Gaol
Gallagio Goon

Enraged

Shakedown

Pay Respects

Gaol Break

Shaken Earth

Earthshaker Gaol
Gallagio Goon

Enraged

Shakedown

Pay Respects

Gaol Break

Shaken Earth

Frostshatter Boots

Frostshatter Boots

Frostshatter Spear

Frostshatter Boots

Frostshatter Spear

Stormfury Finger Gun

Stormfury Cloud

Molten Gold Knuckles
Golden Drip

Solid Gold

Molten Gold Pool

Unstable Crawler Mines

Searing Shrapnel

Experimental Plating

Unstable Crawler Mines

Unstable Cluster Bomb

Searing Shrapnel

Experimental Plating

Unstable Crawler Mines

Unstable Cluster Bomb

Searing Shrapnel

Experimental Plating

Goblin-guided Rocket
Volunteer Rocketeer

After surviving the rocket's impact the Rocketeer begins to assault players.

Disintegration Beam

Rocket Jump

Hot Mess

Goblin-guided Rocket
Volunteer Rocketeer

After surviving the rocket's impact the Rocketeer begins to assault players.

Disintegration Beam

Rocket Jump

Hot Mess

Radiation Sickness

Spray and Pray

Mk II Electro Shocker

Zee summons MK II Electro Shockers when he becomes the Head Honcho.

Surging Arc

Faulty Wiring

Mk II Electro Shocker

Zee summons MK II Electro Shockers when he becomes the Head Honcho.

Surging Arc

Faulty Wiring

Electro-Charged Shield

Double Whammy Shot

Perforating Wound

Explosive Payload

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