Odyn

Your character vs. OdynCalculate DPS

Official Overview (Blizzard)

Odyn challenges players to prove their worth before delving into Helheim to face Helya. Players begin the encounter facing Hymdall and Hyrja. After bringing both Hymdall and Hyrja to 25% health before they can cast Revivify, Odyn leaps into battle. At 55% health remaining, Odyn shows his true power and begins to fill the room with Cleansing Flame. When Odyn reaches 10% health, he is satisfied with your martial prowess, and allows you to become his champions in the fight against Helya.

Damage Dealers

• While Hyrja is active, help soak the damage of Shield of Light. • While Hymdall is active, avoid standing near other players as he casts Horn of Valor. • When Odyn casts Draw Power, quickly move the Valajrar Runebearers to their matching rune and slay them on it to disable the rune, lowering the damage of Unerring Blast. • Move away from other players when afflicted by Storm of Justice.

Healers

• While Hyrja is active, help soak the damage of Shield of Light. • While Hymdall is active, avoid standing near other players as Horn of Valor hits nearby allies. • When Odyn casts Draw Power, quickly move the Valajrar Runebearers to their matching rune and slay them on it to disable the rune, lowering the damage of Unerring Blast. • Move away from other players when afflicted by Storm of Justice.

Tanks

• While Hymdall and Hyrja are active, position them carefully to avoid Valarjar's Bond . • Odyn's Test will stack until Odyn melee attacks a different target. • Move as far away from Odyn as possible while afflicted with Stormforged Spear.

Abilities

Stage One: Might of the Valarjar
Hymdall

Dancing Blade

Horn of Valor

Valarjar's Bond

Revivify

Hyrja

Expel Light

Shield of Light

Valarjar's Bond

Revivify

Odyn
Draw Power

Unerring Blast

Unerring Blast

Valarjar Runebearer

As Odyn begins Draw Power, 5 Valarjar Runebearers leap into combat. Slaying a Valarjar Runebearer on its corresponding rune disables that rune, preventing it from empowering Odyn's Unerring Blast.

Runic Shield

Protected

Valarjar Runebearer

As Odyn begins Draw Power, 5 Valarjar Runebearers leap into combat. Slaying a Valarjar Runebearer on its corresponding rune empowers the rune, allowing players with a matching symbol to become Protected.

Runic Shield

Valarjar Runebearer

As Odyn begins Draw Power, 3 Valarjar Runebearers leap into combat. Slaying a Valarjar Runebearer on its corresponding rune disables that rune, preventing it from empowering Odyn's Unerring Blast.

Runic Shield

Stage Two: The Prime Designate
Test of the Ages

Periodically, Hymdall and Hyrja leap into the arena, engaging the players in battle. Bringing them to 85% health causes them to exit the arena until called upon again.

Valarjar's Bond

Odyn

Odyn's Test

Spear of Light

Shatter

Glowing Fragment

Shatter Spears

Draw Power

Unerring Blast

Unerring Blast

Valarjar Runebearer

As Odyn begins Draw Power, 5 Valarjar Runebearers leap into combat. Slaying a Valarjar Runebearer on its corresponding rune disables that rune, preventing it from empowering Odyn's Unerring Blast.

Runic Shield

Protected

Valarjar Runebearer

As Odyn begins Draw Power, 5 Valarjar Runebearers leap into combat. Slaying a Valarjar Runebearer brands up to 4 players with a rune. Players with a matching symbol can touch the rune to become Protected.

Runic Shield

Stage Three: The Final Test
Odyn

Stormforged Spear

Runic Brand
Radiant Smite

Echo of Radiance

Storm of Justice

Raging Tempest

Arcing Storm

Cleansing Flame

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