Odyn
Official Overview (Blizzard)
Odyn challenges players to prove their worth before delving into Helheim to face Helya. Players begin the encounter facing Hymdall and Hyrja. After bringing both Hymdall and Hyrja to 25% health before they can cast Revivify, Odyn leaps into battle. At 55% health remaining, Odyn shows his true power and begins to fill the room with Cleansing Flame. When Odyn reaches 10% health, he is satisfied with your martial prowess, and allows you to become his champions in the fight against Helya.
Damage Dealers
• While Hyrja is active, help soak the damage of Shield of Light. • While Hymdall is active, avoid standing near other players as he casts Horn of Valor. • When Odyn casts Draw Power, quickly move the Valajrar Runebearers to their matching rune and slay them on it to disable the rune, lowering the damage of Unerring Blast. • Move away from other players when afflicted by Storm of Justice.
Healers
• While Hyrja is active, help soak the damage of Shield of Light. • While Hymdall is active, avoid standing near other players as Horn of Valor hits nearby allies. • When Odyn casts Draw Power, quickly move the Valajrar Runebearers to their matching rune and slay them on it to disable the rune, lowering the damage of Unerring Blast. • Move away from other players when afflicted by Storm of Justice.
Tanks
• While Hymdall and Hyrja are active, position them carefully to avoid Valarjar's Bond . • Odyn's Test will stack until Odyn melee attacks a different target. • Move as far away from Odyn as possible while afflicted with Stormforged Spear.
Abilities
Stage One: Might of the Valarjar
Hymdall
Dancing Blade
Horn of Valor
Valarjar's Bond
Revivify
Hyrja
Expel Light
Shield of Light
Valarjar's Bond
Revivify
Odyn
Draw Power
Unerring Blast
Unerring Blast
Valarjar Runebearer
As Odyn begins Draw Power, 5 Valarjar Runebearers leap into combat. Slaying a Valarjar Runebearer on its corresponding rune disables that rune, preventing it from empowering Odyn's Unerring Blast.
Runic Shield
Protected
Valarjar Runebearer
As Odyn begins Draw Power, 5 Valarjar Runebearers leap into combat. Slaying a Valarjar Runebearer on its corresponding rune empowers the rune, allowing players with a matching symbol to become Protected.
Runic Shield
Valarjar Runebearer
As Odyn begins Draw Power, 3 Valarjar Runebearers leap into combat. Slaying a Valarjar Runebearer on its corresponding rune disables that rune, preventing it from empowering Odyn's Unerring Blast.
Runic Shield
Stage Two: The Prime Designate
Test of the Ages
Periodically, Hymdall and Hyrja leap into the arena, engaging the players in battle. Bringing them to 85% health causes them to exit the arena until called upon again.
Valarjar's Bond
Odyn
Odyn's Test
Spear of Light
Shatter
Glowing Fragment
Shatter Spears
Draw Power
Unerring Blast
Unerring Blast
Valarjar Runebearer
As Odyn begins Draw Power, 5 Valarjar Runebearers leap into combat. Slaying a Valarjar Runebearer on its corresponding rune disables that rune, preventing it from empowering Odyn's Unerring Blast.
Runic Shield
Protected
Valarjar Runebearer
As Odyn begins Draw Power, 5 Valarjar Runebearers leap into combat. Slaying a Valarjar Runebearer brands up to 4 players with a rune. Players with a matching symbol can touch the rune to become Protected.
Runic Shield
Stage Three: The Final Test
Odyn
Stormforged Spear
Runic Brand
Radiant Smite
Echo of Radiance
Storm of Justice
Raging Tempest
Arcing Storm
Cleansing Flame
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