Ko'ragh
Official Overview (Blizzard)
Ko'ragh is protected by a Nullification Barrier that absorbs all magic damage taken. When the barrier is removed, he activates a rune that recharges it. While recharging, one player may also absorb some of the rune's energy and receive a Nullification Barrier. As the fight progresses, an increasing amount of Overflowing Energy orbs spill from the rune and float to the ground, exploding when they land. Players who have a Nullification Barrier can catch and absorb Overflowing Energy to mitigate the amount of raid wide damage and prevent a lethal amount of damage from occurring.
Damage Dealers
• Absorb Caustic Energy to gain a Nullification Barrier. • Avoid Overflowing Energy until you have a Nullification Barrier. Absorb Overflowing Energy when you do have a Nullification Barrier.
Healers
• Focus intense healing on players absorbing Caustic Energy to allow them to survive the transformation. • Expel Magic: Fire inflicts heavy raid wide damage and requires dispels to mitigate some of the damage. • Expel Magic: Shadow absorbs all healing on the raid until it is removed.
Tanks
• Tanks marked with Expel Magic: Arcane must run away from their allies and avoid the periodic explosions. • Volatile Anomalies will spawn periodically during the charging phase. If they are killed within a Suppression Field, they will not cast Destabilize.
Abilities
Nullification Barrier
Breaker's Strength
Charging
When the Ko'ragh's Nullification Barrier is removed, he begins to recharge. After 20 sec, the barrier is restored.
Caustic Energy
One player may enter the rune with Ko'ragh, absorbing a portion of its energy. The energy inflicts 1,766 Arcane damage every second and reduces all healing received by 35% for as long as the player remains inside of the rune. This effect pierces all immunities and damage reductions. When the rune powers down, the player receives their own Nullification Barrier, proportional to the amount of time spent inside the rune. The Nullification Barrier received by players can absorb up to 0 Magic damage.
Suppression Field
Volatile Anomalies
While the Rune of Nullification is active, 3 Volatile Anomalies spawn every 8 sec.
Destabilize
Expel Magic
Expel Magic: Fire
Expel Magic: Fel
Expel Magic: Arcane
Expel Magic: Frost
Expel Magic: Shadow
Overflowing Energy
Dominating Power
Forfeit Power
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