Carapace of N'Zoth

Your character vs. Carapace of N'ZothCalculate DPS

Official Overview (Blizzard)

N'Zoth rallies his physical defenses, retreating deeper into his carapace at 50% and 40% health. Players' Sanity balances tenuously throughout the encounter. Wrathion allows players to utilize their Ashjra'kamas, Shroud of Resolve to recover from Wrathion's Anchor of Sanity. Losing all Sanity grants Gift of N'Zoth, then transforms a player into a Servant of N'Zoth. Players lose access to Wrathion's aid in the final stage.

Damage Dealers

• Move away from your allies when afflicted with Madness Bomb and Insanity Bomb. • Adaptive Membrane transfers full damage to the wearer only if the absorb shield is broken before the duration expires. • Utilize Ashjra'kamas, Shroud of Resolve during Stage 1 and Stage 2 to recover Sanity by Wrathion's side. • Manage Gaze of Madness' Breed Madness. • Move away from your allies when afflicted with Madness Bomb and Insanity Bomb. • Adaptive Membrane transfers full damage to the wearer only if the absorb shield is broken before the duration expires. • Utilize Ashjra'kamas, Shroud of Resolve during Stage 1 and Stage 2 to recover Sanity by Wrathion's side. • Manage Gaze of Madness' Breed Madness. • Move away from your allies when afflicted with Madness Bomb and Insanity Bomb. • Adaptive Membrane transfers full damage to the wearer only if the absorb shield is broken before the duration expires. • Utilize Ashjra'kamas, Shroud of Resolve during Stage 1 to recover Sanity by Wrathion's side. • Manage Gaze of Madness' Breed Madness. • Move away from your allies when afflicted with Madness Bomb and Insanity Bomb. • Adaptive Membrane transfers full damage to the wearer only if the absorb shield is broken before the duration expires.

Healers

• Move away from your allies when afflicted with Madness Bomb and Insanity Bomb. • Eternal Darkness and Infinite Darkness inflict Sanity loss and high raid-wide damage, and upon losing all Sanity a player becomes a Servant of N'Zoth. • Utilize Ashjra'kamas, Shroud of Resolve during Stage 1 and Stage 2 to recover Sanity by Wrathion's side. • Move away from your allies when afflicted with Madness Bomb and Insanity Bomb. • Eternal Darkness and Infinite Darkness inflict Sanity loss and high raid-wide damage, and upon losing all Sanity a player becomes a Servant of N'Zoth. • Utilize Ashjra'kamas, Shroud of Resolve during Stage 1 to recover Sanity by Wrathion's side. • Be aware that Adaptive Membrane absorbs damage but reduces healing received. • Move away from your allies when afflicted with Madness Bomb and Insanity Bomb. • Eternal Darkness and Infinite Darkness inflict Sanity loss and high raid-wide damage, and upon losing all Sanity a player becomes a Servant of N'Zoth. • Be aware that Adaptive Membrane absorbs damage but reduces healing received.

Tanks

• Take turns tanking Fury of N'Zoth to avoid excessive Black Scar stacks from Mandible Slam . • Targets afflicted with Adaptive Membrane are immune to crowd control and interrupts. • Move away from your allies when afflicted with Madness Bomb and Insanity Bomb. • Utilize Ashjra'kamas, Shroud of Resolve during Stage 1 and Stage 2 to recover Sanity by Wrathion's side. • Take turns tanking Fury of N'Zoth to avoid excessive Black Scar stacks from Mandible Slam . • Targets afflicted with Adaptive Membrane are immune to crowd control and interrupts. • Move away from your allies when afflicted with Madness Bomb and Insanity Bomb. • Utilize Ashjra'kamas, Shroud of Resolve during Stage 1 and Stage 2 to recover Sanity by Wrathion's side. • Take turns tanking Fury of N'Zoth to avoid excessive Black Scar stacks from Mandible Slam . • Targets afflicted with Adaptive Membrane are immune to crowd control and interrupts, and reduces healing received. • Move away from your allies when afflicted with Madness Bomb and Insanity Bomb. • Utilize Ashjra'kamas, Shroud of Resolve during Stage 1 to recover Sanity by Wrathion's side. • Take turns tanking Fury of N'Zoth to avoid excessive Black Scar stacks from Mandible Slam . • Targets afflicted with Adaptive Membrane are immune to crowd control and interrupts, and reduces healing received. • Move away from your allies when afflicted with Madness Bomb and Insanity Bomb.

Abilities

Sanity
Gift of N'Zoth
Servant of N'Zoth

Mental Decay

Stage One: Exterior Carapace

N'Zoth rallies his physical defenses, attacking enemies with massive growth-covered tentacles, eye stalks, and antibodies, retreating at 50% health.

Fury of N'Zoth

Madness Bomb

Adaptive Membrane

Fragment of Sanity

Adaptive Membrane

Fragment of Sanity

Adaptive Membrane

Fragment of Sanity

Shard of Sanity

Mental Decay

Mandible Slam

Black Scar

Growth-Covered Tentacle
Horrific Hemorrhage
Nightmare Antigen

Nightmare Antibody

Adaptive Antigen

Interconnectedness

Gaze of Madness
Breed Madness

Maddening Eruption

Deepening Madness

Interconnectedness

Wrathion
Anchor of Sanity

Grace of the Black Prince

Ashjra'kamas, Shroud of Resolve

Stage Two: Subcutaneous Tunnel

N'Zoth recovers within a subcutaneous layer of the carapace, healing from growths along the cavern walls and restricting players with regenerating cysts. While any Synthesis Growths remain, N'Zoth is immune to all damage. N'Zoth retreats again upon reaching 40% health.

Fury of N'Zoth

Madness Bomb

Adaptive Membrane

Fragment of Sanity

Adaptive Membrane

Fragment of Sanity

Adaptive Membrane

Fragment of Sanity

Shard of Sanity

Mental Decay

Eternal Darkness

Occipital Blast

Mandible Slam

Black Scar

Mycelial Cyst
Mycelial Growth

Mycelial Infusion

Regenerative Mass

Reactive Mass

Regenerative Expulsion

Synthesis Growth

Synthesis

Synthesis Growth

Synthesis

Nightmare Antigen

Nightmare Antibody

Adaptive Antigen

Wrathion
Anchor of Sanity

Grace of the Black Prince

Ashjra'kamas, Shroud of Resolve

Stage Three: Locus of Infinite Truths

N'Zoth assaults players with his full suite of remaining defenses while they no longer have Wrathion's aid.

Fury of N'Zoth
Insanity Bomb
Nightmare Antigen

Nightmare Antibody

Adaptive Antigen

Adaptive Membrane

Fragment of Sanity

Adaptive Membrane

Fragment of Sanity

Adaptive Membrane

Fragment of Sanity

Shard of Sanity

Mental Decay

Eternal Darkness

Infinite Darkness

Infinite Void

Mandible Slam

Black Scar

Thrashing Tentacle

Cyst Genesis
Mycelial Cyst
Mycelial Growth

Mycelial Infusion

Reactive Mass

Regenerative Expulsion

Submit your own strategy tip

Got a tip for Carapace of N'Zoth? Submit it — our team will review it and may add it to the guide.

In-depth tactics & live lookups right inside Discord:

/boss guide Carapace of N'Zoth
Join Discord