Atramedes
Official Overview (Blizzard)
Atramedes is blind and hunts based on sound. Players begin the battle with 0 Sound and gain Sound when taking damage. Atramedes channels Devastation on targets with 100 Sound and quickly kills them. Using an Ancient Dwarven Shield resets the Sound on all players.
Abilities
Ancient Dwarven Shields
Ten Ancient Dwarven Shields are positioned around the room. Any player can strike one of the shields and cause a Resonating Clash. This interrupts Atramedes' casting, resets the Sound on every player to zero, and gives Atramedes a case of Vertigo. When Atramedes recovers from Vertigo, he destroys the shield.
Resonating Clash
The sound resonating from the Ancient Dwarven Shield interrupts Atramedes' casting. While Airborne, Atramedes switches the target of his Roaring Flame Breath to the player who used the Ancient Dwarven Shield.
Vertigo
The Resonating Clash places Atramedes into a state of Vertigo, increasing damage taken by 50% for 5 sec.
Grounded Abilities
Atramedes begins the fight on the ground.
Sonar Pulse
Atramedes periodically sends out discs of sonic energy to locate players. Players struck by a Sonar Pulse gain 3 Sound.
Modulation
Atramedes casts Modulation, inflicting 0 Shadow damage.
Sonic Breath
Atramedes tracks on a random player, breathing fire as he turns towards that player. Sonic Flame inflicts 0 Fire damage to all players in its path and adds 20 Sound.
Searing Flames
Atramedes channels and fills the room with flames. The flames inflict 0 Fire damage every 2 sec. and increases Fire damage taken by 50% for 6 sec. The damage increases by 2% for every point of Sound on the target. Resonating Clash interrupts the channeling of Searing Flames. Searing Flames leaves behind patches of Roaring Flames on the ground for 4 sec.
Roaring Flames
Searing Flames produces patches of Roaring Flame on the ground. Players crossing the Roaring Flames take 0 Fire damage and an additional 0 Fire damage every 1 sec for 4 sec. Roaring Flames also adds 5 Sound.
Devastation
Atramedes channels Devastation on all players with 100 sound, inflicting 0 Fire damage every 0.5 second.
Airborne Abilities
Atramedes periodically flies up into the air during the fight, raining destruction down on his enemies from above.
Roaring Flame Breath
Atramedes breathes a gout of flame that follows a random player around the room. The Roaring Flame Breath inflicts 0 Fire damage and leaves Roaring Flames in its wake. The movement of the breath speeds up over time. A Resonating Clash temporarily halts the progress of breath, but Atramedes then retargets the flames on a player that used the Ancient Dwarven Shield.
Roaring Flames
Roaring Flame Breath produces patches of Roaring Flame on the ground. Players crossing the Roaring Flames take 0 Fire damage and an additional 0 Fire damage every 1 sec for 4 sec. Roaring Flames also adds 5 Sound.
Sonar Bomb
Atramedes launches Sonar Bombs at the locations of random players. The impact of the Sonar Bomb inflicts 0 Arcane damage to players within 6 yards of the targeted location and increases their Sound by 20.
Sonic Fireball
Atramedes launches Sonic Fireballs at the areas where his Sonar Bombs landed. Sonic Fireballs inflict 0 Fire damage to all enemies within 50000 yards of the target.
Obnoxious Fiend
Lord Victor Nefarius meddles in the fight, randomly opening portals and allowing Obnoxious Fiends to enter the fray. Each Obnoxious Fiend jumps on the back of a random player and tries to increase that player's Sound.
Phase Shift
Obnoxious Fiends are immune to spells when not on a player's back.
Obnoxious
When an Obnoxious Fiend jumps on a player's back, it casts Obnoxious to increase that player's Sound by 10.
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