Golem Lord Argelmach
Official Overview (Blizzard)
When Golem Lord Argelmach's spirit is released from his mortal coil, he will possess the golems around the Mold Foundry. The golem that is Possessed will gain energy over time. At maximum energy, it will unleash a powerful ability. Toxitron and Electron are stationary casters, while Magmatron and Arcanatron are powerful melee combatants. Moving the golems too close together will active Golem Overdrive, increasing their combat prowess.
Tanks
• Each time Arcanotron's Arcane Overcharge is caught, the explosion that occurs when it hits the ground will be reduced. • Magmatron's Flamethrower can be used to burn away Chemical Bombs before Incineration combusts all of them at once. • Moving golems too close together will activate Golem Overdrive.
Damage Dealers
• Power Generator will empower golems or players that intercept the energy orbs moving towards Arcanotron. • Poison-Soaked must be burned away from players with Magmatron's Flamethrower. • Players afflicted by Livewire will emit an Electrical Discharge when it is dispelled or expires. • Players paired by Lethal Attraction must stand together or suffer lethal damage.
Healers
• Incineration and Poison Mist will inflict heavy damage to the entire raid. • Poison-Soaked must be burned away from players with Magmatron's Flamethrower. • Players afflicted by Livewire will emit an Electrical Discharge when it is dispelled or expires. • Players paired by Lethal Attraction must stand together or suffer lethal damage.
Abilities
Golem Lord Argelmach
Chain Lightning
Possessed
Arcanotron Mk. II
Arcane Overcharge
Power Generator
Magmatron Mk. II
Flamethrower
Melt Armor
Incineration
Toxitron Mk. II
Chemical Bomb
Chemical Pool
Chemical Explosion
Poison Mist
Poison-Soaked
Electron Mk. II
Chain Lightning
Livewire
Electrical Discharge
Lethal Attraction
Golem Overdrive
Shared Health
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